Turn the tables on your opponents in your next battlefield skirmish with the Nerf Rival Atlas XVI-1200 Blaster, the ultimate in shotgun copies. Shooting more than one dart at the same timeout of the same barrel puts the Rival Atlas in an exclusive class of Nerf two-dart blasters.
The review focuses on the features of the Nerf Rival Atlas XVI-1200 Blaster and how it can help you demonstrate your prowess with the weapon that will put you in complete control on the battlefield and have your opponents screaming for mercy.
Video - Nerf Rival Atlas XVI-1200 Unboxing, Review, & Firing Test
Video - NERF Rival - 'Atlas XVI-1200 Blaster!' T.V. Advert
NERF Rival Atlas XVI-1200 Blaster Colors
NERF Rival Atlas XVI-1200 Blaster Features
- Choose red or blue blaster to battle as Red Team or Blue Team.
- Fires 2 rounds at once.
- Spring-action blaster has a trigger lock and tactical rail.
- Includes blaster, 12-round magazine, 24 rounds and instructions.
Our NERF Rival Atlas XVI-1200 Blaster Review
Office warfare will never be the same again when you burst on the scene brandishing your Nerf Rival Atlas XVI-1200 Blaster. You will make those sleepy office afternoons a thing of the past as all of a sudden, afternoons take on a whole new meaning. You will probably even gain some street credibility with the Atlas in your collection.
In response to the high demand, the top foam-based warfare brand has now released a pump action blaster that fires two round foam balls at 68 miles per hour with every pump.
The pump-action blaster means that no batteries are needed to operate it which is quite a plus. Unlike older models which used two barrels to fire the rounds, the Atlas rounds are fired from one barrel enabling minimized dispersion and allowing more focus on target fire. They are now available in both red and blue at a price most people can afford so you can go into battle as part of a red team or a blue team.
The kit comes with two 12-round magazines and 24 rounds of high-impact ammunition. Only one magazine can be inserted at a time on the top and at the back of the blaster. Each squeeze of the trigger shoots off two rounds so you need to change magazines every six firings.
The Rival Atlas shoots both rounds at muzzle velocities of more than 90 feet per second and the high velocity makes sure you hit the target with the stable dimpled ball darts. Priming is super smooth and jams are almost none existent.
You can reload ammunition really quickly if you practise for a while. You will soon be able to operate the magazine release with the same hand you use to replace the magazine. The primer is situated underneath the barrel and there is a bit of a noise when you prime the ammunition to be fired so you know it’s happening.
The primary trigger can be locked with a safety button so it cannot be squeezed. A jam access door on the left face of the blaster enables you to clear jammed balls but there is also a new un-jamming button.
So if you want a powerful shotgun blaster that needs no batteries, the Nerf Rival Atlas XVI-1200 is the best model to choose.
Similar to so many toys we enjoyed as kids, Nerf was a happy accident. It started when Twister inventor Reyn Guyer was working on a caveman game with spongy rocks. One of his team members began bouncing one of the foam ‘rocks’ and they soon realised they could have some extreme fun by turning them into safe, indoor balls. That was in the summer of 1969 and now, almost 50 years later, Nerf not only still makes foam balls but it has also become the leading brand in soft, safe warfare.
Over time, the Nerf line of soft-core weaponry has become their pride and joy. The weaponry has become more than a child’s toy and some of the most creative offices of huge corporations have weekly (or daily) fights with Nerf blasters and foam projectiles.
What NERF Rival Atlas XVI-1200 Customers Say
The good (Five Stars):
"This rival gun is like a shotgun it shoots two rounds at a time. On the box it said it got 80fps but mine got 95fps on the chronograph. This gun has a small spread so the rounds don't separate much. It shoots pretty far and does that with awesome accuracy ..."
The not so good (Three Stars):
"Can be loaded via clip or through the jam door just like most modern shotguns. Has no hop up, fires both rounds in to the same place. With a altar action of cornucopia rounds and rival rounds could have a better spred. Action is very smooth and fire is accurate once bullet drop is factored ..."
Video - Atlas XVI-1200 Unboxing and Review
Atlas XVI-1200 Conclusion
The Nerf Rival Atlas XVI-1200 Blaster shoots both rounds at muzzle velocities of more than 90 feet per second and the high velocity makes sure you hit the target with the stable dimpled ball darts.
Priming is super smooth and jams are almost none existent. It is a powerful shotgun blaster that needs no batteries and is very good value for money and a blaster that we recommend.
The Good :
Fires 2 rounds at once.
Choose red or blue blaster to battle as Red Team or Blue Team.
Spring-action blaster has a trigger lock and tactical rail.
Includes blaster, 12-round magazine, 24 rounds and instructions.
The Not So Good:
Noisy to cock and fire.